Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect
DOI:
10.3993/jfbim00134
Journal of Fiber Bioengineering & Informatics, 8 (2015), pp. 413-421.
Published online: 2015-08
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@Article{JFBI-8-413,
author = {},
title = {Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect},
journal = {Journal of Fiber Bioengineering and Informatics},
year = {2015},
volume = {8},
number = {3},
pages = {413--421},
abstract = {Dynamic geometries acquisition of human is one of the most popular topics in the fields of computer
vision and computer graphics. This paper presents the related techniques on rapidly generation of human
model sequences and makes skinning animation using single Kinect. In specified applied conditions, it
has good animation effects and interaction functions. As the comparatively low request on resolution
by animation, using the Kinect can greatly save human body animation production time and reduce
production cost.},
issn = {2617-8699},
doi = {https://doi.org/10.3993/jfbim00134},
url = {http://global-sci.org/intro/article_detail/jfbi/4722.html}
}
TY - JOUR
T1 - Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect
JO - Journal of Fiber Bioengineering and Informatics
VL - 3
SP - 413
EP - 421
PY - 2015
DA - 2015/08
SN - 8
DO - http://doi.org/10.3993/jfbim00134
UR - https://global-sci.org/intro/article_detail/jfbi/4722.html
KW - Human Body
KW - Rapid Modeling
KW - Single Kinect
KW - Skinning Animation
AB - Dynamic geometries acquisition of human is one of the most popular topics in the fields of computer
vision and computer graphics. This paper presents the related techniques on rapidly generation of human
model sequences and makes skinning animation using single Kinect. In specified applied conditions, it
has good animation effects and interaction functions. As the comparatively low request on resolution
by animation, using the Kinect can greatly save human body animation production time and reduce
production cost.
Kunlin He, Aihua Mao, Jie Luo & Guiqing Li . (2019). Rapid 3D Human Body Modeling and Skinning Animation Based on Single Kinect.
Journal of Fiber Bioengineering and Informatics. 8 (3).
413-421.
doi:10.3993/jfbim00134
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